Docs
Learn Firekit.
How to try an app, make it yours, run it and sell it. Plain words, no setup.
Try an appOpen a live app and use it. No sign-up.
Make it yoursAsk for changes, add features, pick a look.
Sell your appSet a price. We bill and pay you every Friday.
Getting started
What Firekit is and how an app comes to life.
- How it worksYour app runs on your devices and syncs.
- Start from a finished appPick one, try it, copy it.
- Your first changeAsk in plain words, see what moved.Soon
Changing your app
Add what you need. Undo anything.
- FeaturesWhole capabilities: screens, data and roles.
- BlocksThe small parts every app is built from.
- LooksColour, shape, type and depth.
- Drafts and releasesTry a change before anyone sees it.Soon
Your data and safety
Where your data lives and who can see it.
Running your app
People, roles and what it costs to run.
- Pricing and plansWhat each plan includes and the rates past it.
- People and rolesWho can see and change what.Soon
- Your own domainRun your app at your own address.Soon
Selling your app
Turn the app you run into income.
- Sell your appWho buys, and what Firekit handles.
- Setting a pricePlans, seats and trials for your customers.Soon
- PayoutsPaid out every Friday to your bank.Soon
Help
Answers, and how to reach us.
Building on the engine?
Reference for the .fire syntax, components, reactivity, routing and plugins.
Components and propsReactivityRoutingPluginsConfiguration
Developer docs are coming soon.